레포트 (4,643)
users, marketers began to interest in QR Code. However, because of the common QR Code, we focus on Designed QR CodeBy attaching QR Code in the bottle, consumers can scan it and it will be connected to the teaser advertisement which shows diverse images of extreme sports to think of new concept of POWERADEQR CodeExpected EffectEvents OverviewPurposeExpected EffectC2CPOWERADE Twitaddons Ev
19페이지 | 1,700원 | 2011.05.25
users are required to confirm their identity to post comments or participate in online discussionsat popular Web sites-with more than 100,000 dailyvisitors.Users have to type in their resident registrationnumbers(indicates birth date, sex and registration site)or I-PIN numbers(a personal identification code foronline use) to leave messagesSupporting Arguments on Internet Anonymity1) Prot
14페이지 | 1,400원 | 2011.01.18
in MicrophoneEasy to useUser-friendly interfaceBest graphic performanceII. Key Strategies on NDS > Product > HardwareFuture game consolesCustomer ACustomer BNDSPresentFutureTimePerformancePerformance game users wantPerformance non-game users wantExisting game consolesPSP, OthersPortable game console market canvasII. Key Strategies on NDS > Product > SoftwareEducativeEasy & B
24페이지 | 2,100원 | 2011.09.23
Ubiquitous Computing IndexThe concept of ubiquitous computingContextual and Social User ExperienceInternet of thingsIn-memory computingThe concept of three technologiesThe Internet is Simultaneous, Existing Everywhere and Omnipresent: Implement networking and computing functions to everywhere in order to conduct infra.Beyond Time and Space Limitations: it enables people access to t
55페이지 | 3,000원 | 2013.02.20
Ubiquitous Computing IndexThe concept of ubiquitous computingContextual and Social User ExperienceInternet of thingsIn-memory computingThe concept of three technologiesThe Internet is Simultaneous, Existing Everywhere and Omnipresent: Implement networking and computing functions to everywhere in order to conduct infra.Beyond Time and Space Limitations: it enables people access to t
55페이지 | 4,000원 | 2013.07.04
[경영학 MIS] 크라우드소싱(crowdsourcing)
in standards of online users, Rising number of Proteur(Amateur like professional)The word was coined by Jeff Howe in a June 2006 Wired magazine article The Rise of Crowdsourcing. Howe explains that because technological advances have allowed for cheap consumer electronics, the gap between professionals and amateurs has been diminished. Companies are then able to take advantage of the talen
22페이지 | 2,100원 | 2010.12.07
in Europe In China -The level of benefit is set between the minimum wage and the minimum living allowance by individual provinces, autonomous regions and municipalities2) In Japan- “user pays system- By law, workers ask their employer to enroll themIf they have been enrolled for at least 6 months and are fired or made redundant, the now-unemployed worker will receive unemployment insuran
23페이지 | 1,800원 | 2011.03.01
users, financial perspective is included in the evaluation system. The two perspectives, customer and financial, are placed on the same level because one does not support the other. Rather, customer and financial perspectives conflict with each other and the balance between the two needs to be found. These two perspectives then lead to social contribution perspective. Because Seoul Metro is a non
12페이지 | 1,700원 | 2012.06.16
In the case of mismatch, warning is delivered to a user.: Fraud Management System1) Detection 2) Analysis3) Case managementPrevention measures: Fraud Management SystemFMS performance20072008Total# of Reporting12452176Prosecuted394281Closed out851095Prevention measures: Report Reward SystemSince the adoption in 2006, Approx. 700 cases reported,48 people rewarded 34M KRW, 5
12페이지 | 1,600원 | 2010.09.08
[기술경제학] Concept of Lock In-애플 사례 중심으로(영문)
in order to turn st uneconomic ill larger losses away.Here are some empirical examples of lock-in effect, if a consumer contracts for cellular phone use during certain period of time, the service provider provides cellular phone without any initial cost. Online game companies provide game service for free when the gamer has just started to play it, and when the user is willing to pay for additio
7페이지 | 1,100원 | 2011.05.25