레포트 (29)
with blockbuster hits such as World of Warcraft®, Warcraft® III: Reign of Chaos™, Diablo® II, and Starcraft®, the company has earned several consecutive Game of the Year awards. In addition, Blizzard Entertainments online-game service, Battle.net®, is one of the largest in the world, with millions of active users. Tand the original Starcraft is the representative game of Blizzard. Its a
9페이지 | 1,400원 | 2009.02.03
[마케팅조사] 플레이스테이션2 playstation 2 의 소비자 확대를 위한 커뮤니케이션전략
with others is so important element for them to enjoy games. So we decided to make complex-game plaza which can enjoy playstation and pc-games simultaneously.In the product problems and solutions, developing the playstation as it can be played on the on-line is considered wisely.At the conclusion, we strengthened our promotional ways by various means such as active publicities, many events, sup
25페이지 | 1,400원 | 2004.08.09
[영작문, 영어에세이]현대 한국문화는 국제적으로 경쟁력있다 Modern Korean Culture A Global Player
with respect and as equals. Korean monoculture is adapting. People should stop worrying that Korea will “lose its soul” if technology changes the way Koreans live. They should accept K-Pop, Starcraft, and interracial marriages as part of Korea’s new ever-changing, globally competitive culture. When people talk about “traditional culture,” they often forget about the bad parts of Chosun
4페이지 | 1,800원 | 2019.11.25
[Skills for success5 UNIT3 본문해석] Skills for success 5 UNIT3Video Gamers 본문번역
StarCraft.”- 그 인파의 흠모대상은 한국의 가장 유명한 12명의 유명인사들 이였다: 프로 비디오 게이머들은 공상-과학 전략 게임인“StarCraft”에 통달하여 우상을 받았다.3. On the other side of a glass wall from the throbbing crowd, players like Lim You-Hwan, Lee Yoon Yeol, and Suh Ji Hoon relaxed with a panel of commentators, their track sui
7페이지 | 1,600원 | 2017.04.18
with in medium), 여섯째, 매체가 사회적 행위자(medium associal actor) 등으로 나누어 구분 한바 있다. 이외 원격현전의 구성에 대해 스토이어(Steuer, 1992)는 생동감(vividness)과 상호작용성(interactivity)을 기술적 환경에 의해 구현되는 것으로 거론한 바 있다.위의 두 가지 이론은 모두 개개인의 인지적 특성과 태도
15페이지 | 2,300원 | 2016.08.29
Starcraft Universe전략 시뮬레이션Starcraft : Brood WarStarcraft< Blizzard의 주요 게임들 >Blizzard사의 게임은 온라인 게임중심으로 온라인 시장에서 독보적인 존재로 자리잡고있다. 그러나 주로 남성을 타겟으로한 온라인 게임들로만 시장을 점유하고 있어서 새로운 층의 게이머들이 증가하고 있는 요즘 온라
24페이지 | 2,000원 | 2016.03.18
with soft drinkSuggestionsProblemsIntroductionBeverage TrendsCompetitors AnalysisSuccess Strategy16ThreatImageTargetsNeed SolutionsThe problem our team thought RegulationNarrow consumersAmbiguous of image17SuggestionsIntroductionBeverage TrendsCompetitors AnalysisSuccess StrategyProblemsAmbiguousRegulationNarrow consumers18Hot 6 has not obvious image such as bulls or
24페이지 | 2,200원 | 2016.03.03
with soft drinkSuggestionsProblemsIntroductionBeverage TrendsCompetitors AnalysisSuccess Strategy16ThreatImageTargetsNeed SolutionsThe problem our team thought RegulationNarrow consumersAmbiguous of image17SuggestionsIntroductionBeverage TrendsCompetitors AnalysisSuccess StrategyProblemsAmbiguousRegulationNarrow consumers18Hot 6 has not obvious image such as bulls or
24페이지 | 1,900원 | 2014.08.27
with a Si= Si double bond, Science, 20082Reduced reliance on the trace element selenium during evolution of mammals, Alexey V. Lobanov, Dolph L. Hatfield and Vadim N. Gladyshev, Genome Biology 2008, 9:R62http://genomebiology.com/2008/9/3/R62/#ins1lbid. R62A bacterium that can grow by using arsenic instead of phosphorus, Wolfe-Simon, Felisa, Blum, Jodi Switzer, science 2010A stable silicon (
10페이지 | 900원 | 2014.07.01
온라인게임과과학기술,온라인게임의순기능및역기능,청소년문제,게임시장및트랜드분석
STARCRAFT와LINEAGE대표적인 온라인게임미국 블리자드사의 엔씨소프트사의 온라인 게임폭발적인 인기!STARCRAFT와LINEAGE대표적인 온라인게임온라인 게임대회를 중계하는 온게임넷, 겜비시 등장 삼성, SK, KT, 웅진 등 프로게임단 구성(프로게이머 등장)프로게이머임요환!
56페이지 | 2,000원 | 2013.05.20